-- GENERATED SPELL FOR [Cenarion Scout Jalia] --


function spell0_15611(pUnit, Event) --6Create Hive\'Ashi Scout Report,n/a--
pUnit:FullCastSpellOnTarget(25845,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_15611', 586, 1)
end

function Sorts_15611(pUnit, Event)
local choix_sorts_15611 = math.random(0, 0)
if choix_sorts_15611 == 0 then
pUnit:RegisterEvent('spell0_15611', 1, 1)
end
end

function mob15611_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_15611', math.random(1500, 3000), 1)
end

function mob15611_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob15611_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob15611_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(15611, 1, 'mob15611_Action')
RegisterUnitEvent(15611, 2, 'mob15611_Leave')
RegisterUnitEvent(15611, 3, 'mob15611_Kill')
RegisterUnitEvent(15611, 4, 'mob15611_Die')
